| Page |
Byte |
Address |
Description |
| 95 |
224 |
24544 |
Event table |
| 97 |
187 |
25019 |
Keypress offset patch table for keys 0-9 (Kempston/Cursor/None) |
| 97 |
197 |
25029 |
Keypress offset patch table for keys 0-9 (Int2) |
| 97 |
234 |
25066 |
Command list: Keep guard at no. 15 |
| 98 |
18 |
25106 |
Potential x-coordinates for the sniper |
| 99 |
51 |
25395 |
Banknote animation table |
| 100 |
124 |
25724 |
Animation phase table for Sam when rolling |
| 100 |
148 |
25748 |
Animation phase table for Sam when somersaulting |
| 101 |
134 |
25990 |
Sprite tile references susceptible to bullet impact |
| 107 |
0 |
27392 |
Phone numbers and locations |
| 107 |
75 |
27467 |
Ringing phone locations and messages |
| 107 |
114 |
27506 |
Phone messages for Sam |
| 107 |
152 |
27544 |
Initial ringing phone locations |
| 107 |
165 |
27557 |
Initial locations of phones with messages for Sam |
| 108 |
1 |
27649 |
LSBs of addresses of messages 1-76 |
| 108 |
97 |
27745 |
LSBs of addresses of messages 97-129 |
| 109 |
1 |
27905 |
MSBs of addresses of messages 1-76 |
| 109 |
97 |
28001 |
MSBs of addresses of messages 97-129 |
| 111 |
196 |
28612 |
Message display interval |
| 111 |
197 |
28613 |
Last used random message numbers |
| 112 |
50 |
28722 |
Graphic data for the telephone when ringing |
| 112 |
69 |
28741 |
Graphic data for the telephone when not ringing |
| 114 |
10 |
29194 |
Vertical and horizontal ranges within which Sam can be spotted by a policeman |
| 115 |
195 |
29635 |
Locations of fuses |
| 115 |
207 |
29647 |
x-coordinates of doors |
| 116 |
200 |
29896 |
Addresses of Sam-handling routines |
| 117 |
201 |
30153 |
Urgent message number |
| 121 |
128 |
31104 |
Keypress offsets to use for Sam in demo mode |
| 121 |
134 |
31110 |
Locations for Sam to visit in demo mode |
| 125 |
28 |
32028 |
Object/key/cash/message location table |
| 126 |
0 |
32256 |
Mirrored values of 0-255 |
| 128 |
0 |
32768 |
Play area graphic data (tiles 0-255, base page 128) |
| 136 |
0 |
34816 |
Play area graphic data (tiles 0-255, base page 136) |
| 144 |
0 |
36864 |
Play area graphic data (tiles 0-255, base page 144) |
| 152 |
0 |
38912 |
Play area graphic data (tiles 0-255, base page 152) |
| 160 |
0 |
40960 |
Play area graphic data (tiles 0-20, base page 160, byte 1/8) |
| 160 |
21 |
40981 |
Mask value 1/8 |
| 160 |
22 |
40982 |
Special location handler routine address |
| 160 |
25 |
40985 |
Direction indicators for a character facing left and going left |
| 160 |
28 |
40988 |
Z''' values |
| 160 |
30 |
40990 |
Play area tile back buffer byte 1/8 |
| 160 |
31 |
40991 |
Z''' values |
| 161 |
0 |
41216 |
Play area graphic data (tiles 0-20, base page 160, byte 2/8) |
| 161 |
21 |
41237 |
Mask value 2/8 |
| 161 |
22 |
41238 |
Special location handler routine address |
| 161 |
25 |
41241 |
Direction indicators for a character facing right and going right |
| 161 |
28 |
41244 |
Play area tile references |
| 161 |
30 |
41246 |
Play area tile back buffer byte 2/8 |
| 161 |
31 |
41247 |
Play area tile references |
| 162 |
0 |
41472 |
Play area graphic data (tiles 0-20, base page 160, byte 3/8) |
| 162 |
21 |
41493 |
Mask value 3/8 |
| 162 |
22 |
41494 |
Special location handler routine address |
| 162 |
24 |
41496 |
Direction indicators for a character facing left and going up |
| 162 |
28 |
41500 |
Z''' values |
| 162 |
30 |
41502 |
Play area tile back buffer byte 3/8 |
| 162 |
31 |
41503 |
Z''' values |
| 163 |
0 |
41728 |
Play area graphic data (tiles 0-20, base page 160, byte 4/8) |
| 163 |
21 |
41749 |
Mask value 4/8 |
| 163 |
22 |
41750 |
Special location handler routine address |
| 163 |
24 |
41752 |
Direction indicators for a character facing right and going up |
| 163 |
28 |
41756 |
Play area tile references |
| 163 |
30 |
41758 |
Play area tile back buffer byte 4/8 |
| 163 |
31 |
41759 |
Play area tile references |
| 164 |
0 |
41984 |
Play area graphic data (tiles 0-20, base page 160, byte 5/8) |
| 164 |
21 |
42005 |
Mask value 5/8 |
| 164 |
22 |
42006 |
Special location handler routine address |
| 164 |
24 |
42008 |
Direction indicators for a character facing left and going down |
| 164 |
28 |
42012 |
Z''' values |
| 164 |
30 |
42014 |
Play area tile back buffer byte 5/8 |
| 164 |
31 |
42015 |
Z''' values |
| 165 |
0 |
42240 |
Play area graphic data (tiles 0-20, base page 160, byte 6/8) |
| 165 |
21 |
42261 |
Mask value 6/8 |
| 165 |
22 |
42262 |
Special location handler routine address |
| 165 |
24 |
42264 |
Direction indicators for a character facing right and going down |
| 165 |
28 |
42268 |
Play area tile references |
| 165 |
30 |
42270 |
Play area tile back buffer byte 6/8 |
| 165 |
31 |
42271 |
Play area tile references |
| 166 |
0 |
42496 |
Play area graphic data (tiles 0-20, base page 160, byte 7/8) |
| 166 |
21 |
42517 |
Mask value 7/8 |
| 166 |
22 |
42518 |
Special location handler routine address |
| 166 |
28 |
42524 |
Z''' values |
| 166 |
30 |
42526 |
Play area tile back buffer byte 7/8 |
| 166 |
31 |
42527 |
Z''' values |
| 167 |
0 |
42752 |
Play area graphic data (tiles 0-20, base page 160, byte 8/8) |
| 167 |
21 |
42773 |
Mask value 8/8 |
| 167 |
28 |
42780 |
Play area tile references |
| 167 |
30 |
42782 |
Play area tile back buffer byte 8/8 |
| 167 |
31 |
42783 |
Play area tile references |
| 168 |
0 |
43008 |
Play area attribute data |
| 168 |
28 |
43036 |
Z''' values |
| 168 |
30 |
43038 |
Play area tile back buffer attribute byte |
| 168 |
112 |
43120 |
Z''' values |
| 169 |
0 |
43264 |
Play area attribute data |
| 169 |
28 |
43292 |
Play area tile references |
| 170 |
0 |
43520 |
Play area attribute data |
| 170 |
28 |
43548 |
Z''' values |
| 170 |
112 |
43632 |
Z''' values |
| 171 |
0 |
43776 |
Play area attribute data |
| 171 |
28 |
43804 |
Play area tile references |
| 171 |
112 |
43888 |
Play area tile references |
| 172 |
0 |
44032 |
Z''' values |
| 173 |
0 |
44288 |
Play area tile references |
| 174 |
0 |
44544 |
Z''' values |
| 175 |
0 |
44800 |
Play area tile references |
| 176 |
0 |
45056 |
Z''' values |
| 177 |
0 |
45312 |
Play area tile references |
| 178 |
0 |
45568 |
Z''' values |
| 179 |
0 |
45824 |
Play area tile references |
| 180 |
0 |
46080 |
Z''' values |
| 181 |
0 |
46336 |
Play area tile references |
| 182 |
0 |
46592 |
Z''' values |
| 183 |
0 |
46848 |
Play area tile references |
| 184 |
0 |
47104 |
Z values (0<=y<=5) |
| 184 |
32 |
47136 |
Play area tile attribute address LSBs (0<=y<=5) |
| 184 |
64 |
47168 |
Window flags (0<=y<=5) |
| 184 |
96 |
47200 |
Location descriptors (x-coordinate 66) |
| 184 |
103 |
47207 |
Location descriptors (x-coordinate 67) |
| 184 |
112 |
47216 |
Location descriptors (x-coordinate 68) |
| 184 |
121 |
47225 |
Location descriptors (x-coordinate 69) |
| 184 |
128 |
47232 |
Z'' values (8|x) |
| 184 |
230 |
47334 |
Location descriptors (x-coordinates 13, 197) |
| 184 |
247 |
47351 |
Location descriptors (x-coordinate 38) |
| 184 |
250 |
47354 |
Location descriptors (x-coordinates 40, 112, 208) |
| 185 |
0 |
47360 |
Z values (6<=y<=11) |
| 185 |
32 |
47392 |
Play area tile attribute address LSBs (6<=y<=11) |
| 185 |
64 |
47424 |
5th floor window flags (6<=y<=11) |
| 185 |
96 |
47456 |
Location descriptors (x-coordinate 91) |
| 185 |
107 |
47467 |
Location descriptors (x-coordinate 90) |
| 185 |
120 |
47480 |
Location descriptors (x-coordinate 76) |
| 185 |
128 |
47488 |
Z'' values (8|x-1) |
| 185 |
230 |
47590 |
Location descriptors (x-coordinates 22, 149, 205, 222) |
| 185 |
247 |
47607 |
Location descriptors (x-coordinate 39) |
| 186 |
0 |
47616 |
Z values (12<=y<=17) |
| 186 |
32 |
47648 |
Play area tile attribute address LSBs (12<=y<=17) |
| 186 |
64 |
47680 |
4th floor window flags (12<=y<=17) |
| 186 |
96 |
47712 |
Location descriptors (x-coordinate 74) |
| 186 |
100 |
47716 |
Location descriptors (x-coordinate 77) |
| 186 |
106 |
47722 |
Location descriptors (x-coordinate 81) |
| 186 |
114 |
47730 |
Location descriptors (x-coordinate 78) |
| 186 |
122 |
47738 |
Location descriptors (x-coordinate 82) |
| 186 |
128 |
47744 |
Z'' values (8|x-2) |
| 186 |
230 |
47846 |
Location descriptors (x-coordinates 32, 57, 103, 125, 150, 207) |
| 186 |
244 |
47860 |
Location descriptors (x-coordinates 53, 62, 100, 254) |
| 187 |
0 |
47872 |
Z values (18<=y<=23) |
| 187 |
32 |
47904 |
Play area tile attribute address LSBs (18<=y<=23) |
| 187 |
64 |
47936 |
3rd floor window flags (18<=y<=23) |
| 187 |
98 |
47970 |
Location descriptors (x-coordinate 92) |
| 187 |
120 |
47992 |
Location descriptors (x-coordinate 83) |
| 187 |
124 |
47996 |
Location descriptors (x-coordinate 86) |
| 187 |
128 |
48000 |
Z'' values (8|x-3) |
| 187 |
230 |
48102 |
Location descriptors (x-coordinates 43, 115, 211) |
| 188 |
0 |
48128 |
Z values (24<=y<=29) |
| 188 |
32 |
48160 |
Play area tile attribute address LSBs (24<=y<=29) |
| 188 |
64 |
48192 |
2nd floor window flags (24<=y<=29) |
| 188 |
110 |
48238 |
Location descriptors (x-coordinate 75) |
| 188 |
128 |
48256 |
Z'' values (8|x-4) |
| 188 |
230 |
48358 |
Location descriptors (x-coordinates 42, 114, 210) |
| 188 |
252 |
48380 |
Location descriptors (x-coordinate 71) |
| 189 |
0 |
48384 |
Z values (30<=y<=35) |
| 189 |
32 |
48416 |
Play area tile attribute address LSBs (30<=y<=35) |
| 189 |
64 |
48448 |
1st floor window flags (30<=y<=35) |
| 189 |
96 |
48480 |
Location descriptors (x-coordinates 126, 151, 182, 183) |
| 189 |
117 |
48501 |
Location descriptors (x-coordinate 118) |
| 189 |
123 |
48507 |
Location descriptors (x-coordinate 124) |
| 189 |
128 |
48512 |
Z'' values (8|x-5) |
| 189 |
230 |
48614 |
Location descriptors (x-coordinates 41, 113, 209) |
| 190 |
0 |
48640 |
Z values (36<=y<=39) |
| 190 |
32 |
48672 |
Play area tile attribute address LSBs (36<=y<=39) |
| 190 |
64 |
48704 |
Window flags (36<=y<=39) |
| 190 |
96 |
48736 |
Location descriptors (x-coordinates 45, 117, 213) |
| 190 |
119 |
48759 |
Location descriptors (x-coordinate 135) |
| 190 |
128 |
48768 |
Z'' values (8|x-6) |
| 190 |
230 |
48870 |
Location descriptors (x-coordinates 44, 116, 212) |
| 190 |
253 |
48893 |
Location descriptors (x-coordinate 133) |
| 191 |
0 |
48896 |
Z' values |
| 191 |
102 |
48998 |
Location descriptors (x-coordinate 80) |
| 191 |
106 |
49002 |
Location descriptors (x-coordinate 65) |
| 191 |
113 |
49009 |
Location descriptors (x-coordinate 190) |
| 191 |
128 |
49024 |
Z'' values (8|x-7) |
| 191 |
230 |
49126 |
Location descriptors (x-coordinate 88) |
| 191 |
237 |
49133 |
Location descriptors (x-coordinate 89) |
| 191 |
250 |
49146 |
Location descriptors (x-coordinate 79) |
| 192 |
0 |
49152 |
Play area foreground tile references |
| 193 |
0 |
49408 |
Play area foreground tile references |
| 194 |
1 |
49665 |
Location descriptors (x-coordinate 136) |
| 194 |
20 |
49684 |
Location descriptors (x-coordinate 137) |
| 194 |
46 |
49710 |
Location descriptors (x-coordinate 138) |
| 194 |
67 |
49731 |
Location descriptors (x-coordinate 139) |
| 194 |
88 |
49752 |
Location descriptors (x-coordinate 148) |
| 194 |
93 |
49757 |
Location descriptors (x-coordinates 152, 232, 248) |
| 194 |
100 |
49764 |
Location descriptors (x-coordinates 153, 233, 249) |
| 194 |
114 |
49778 |
Location descriptors (x-coordinates 154, 234, 250) |
| 194 |
128 |
49792 |
Location descriptors (x-coordinate 155, 235, 251) |
| 194 |
153 |
49817 |
Location descriptors (x-coordinates 156, 236, 252) |
| 194 |
178 |
49842 |
Location descriptors (x-coordinates 157, 237, 253) |
| 194 |
187 |
49851 |
Location descriptors (x-coordinates 158, 238) |
| 194 |
200 |
49864 |
Location descriptors (x-coordinate 181) |
| 194 |
212 |
49876 |
Location descriptors (x-coordinate 175) |
| 194 |
226 |
49890 |
Location descriptors (x-coordinate 177) |
| 194 |
239 |
49903 |
Location descriptors (x-coordinate 178) |
| 194 |
249 |
49913 |
Location descriptors (x-coordinate 15) |
| 195 |
1 |
49921 |
Location descriptors (x-coordinate 179) |
| 195 |
12 |
49932 |
Location descriptors (x-coordinate 180) |
| 195 |
25 |
49945 |
Location descriptors (x-coordinate 184) |
| 195 |
32 |
49952 |
Location descriptors (most x-coordinates) |
| 195 |
48 |
49968 |
Keypress offset table |
| 195 |
128 |
50048 |
Location descriptors (x-coordinates 223, 239) |
| 195 |
145 |
50065 |
Location descriptors (x-coordinate 225) |
| 195 |
148 |
50068 |
Location descriptors (x-coordinate 226) |
| 195 |
152 |
50072 |
Location descriptors (x-coordinates 7, 231, 247) |
| 195 |
164 |
50084 |
Location descriptors (x-coordinates 6, 230, 246) |
| 195 |
167 |
50087 |
Location descriptors (x-coordinates 9, 193) |
| 195 |
170 |
50090 |
Location descriptors (x-coordinates 11, 195) |
| 195 |
190 |
50110 |
Location descriptors (x-coordinates 10, 194) |
| 195 |
201 |
50121 |
Location descriptors (x-coordinates 12, 196) |
| 195 |
213 |
50133 |
Location descriptors (x-coordinates 16, 224, 240) |
| 195 |
219 |
50139 |
Location descriptors (x-coordinates 14, 30, 198) |
| 195 |
242 |
50162 |
Location descriptors (x-coordinates 21, 147, 204) |
| 195 |
245 |
50165 |
Location descriptors (x-coordinates 23, 206) |
| 196 |
0 |
50176 |
Location descriptors (all x-coordinates, z=4) |
| 197 |
0 |
50432 |
Location descriptor address LSBs |
| 198 |
0 |
50688 |
Location descriptor address MSBs |
| 199 |
0 |
50944 |
Sprite tile graphic data (UDG byte 1/8) |
| 200 |
0 |
51200 |
Sprite tile graphic data (mask byte 1/8) |
| 201 |
0 |
51456 |
Sprite tile graphic data (UDG byte 2/8) |
| 202 |
0 |
51712 |
Sprite tile graphic data (mask byte 2/8) |
| 203 |
0 |
51968 |
Sprite tile graphic data (UDG byte 3/8) |
| 204 |
0 |
52224 |
Sprite tile graphic data (mask byte 3/8) |
| 205 |
0 |
52480 |
Sprite tile graphic data (UDG byte 4/8) |
| 206 |
0 |
52736 |
Sprite tile graphic data (mask byte 4/8) |
| 207 |
0 |
52992 |
Sprite tile graphic data (UDG byte 5/8) |
| 208 |
0 |
53248 |
Sprite tile graphic data (mask byte 5/8) |
| 209 |
0 |
53504 |
Sprite tile graphic data (UDG byte 6/8) |
| 210 |
0 |
53760 |
Sprite tile graphic data (mask byte 6/8) |
| 211 |
0 |
54016 |
Sprite tile graphic data (UDG byte 7/8) |
| 212 |
0 |
54272 |
Sprite tile graphic data (mask byte 7/8) |
| 213 |
0 |
54528 |
Sprite tile graphic data (UDG byte 8/8) |
| 214 |
0 |
54784 |
Sprite tile graphic data (mask byte 8/8) |
| 215 |
0 |
55040 |
Character buffers for character group 215 |
| 215 |
126 |
55166 |
Sprite tile graphic data for Sam in disguise (UDG byte 1/8) |
| 215 |
129 |
55169 |
Sprite tile references (tile 0, animatory states 0-127) |
| 216 |
0 |
55296 |
Character buffers for character group 216 |
| 216 |
126 |
55422 |
Sprite tile graphic data for Sam in disguise (mask byte 1/8) |
| 216 |
129 |
55425 |
Sprite tile references (tile 1, animatory states 0-127) |
| 217 |
0 |
55552 |
Character buffers for character group 217 |
| 217 |
126 |
55678 |
Sprite tile graphic data for Sam in disguise (UDG byte 2/8) |
| 217 |
129 |
55681 |
Sprite tile references (tile 2, animatory states 0-127) |
| 218 |
0 |
55808 |
Character buffers for character group 218 |
| 218 |
126 |
55934 |
Sprite tile graphic data for Sam in disguise (mask byte 2/8) |
| 218 |
129 |
55937 |
Sprite tile references (tile 3, animatory states 0-127) |
| 219 |
0 |
56064 |
Character buffers for character group 219 |
| 219 |
126 |
56190 |
Sprite tile graphic data for Sam in disguise (UDG byte 3/8) |
| 219 |
129 |
56193 |
Sprite tile references (tile 4, animatory states 0-119) |
| 220 |
0 |
56320 |
Character buffers for character group 220 |
| 220 |
126 |
56446 |
Sprite tile graphic data for Sam in disguise (mask byte 3/8) |
| 220 |
129 |
56449 |
Sprite tile references (tile 5, animatory states 0-119) |
| 221 |
0 |
56576 |
Character buffers for character group 221 |
| 221 |
126 |
56702 |
Sprite tile graphic data for Sam in disguise (UDG byte 4/8) |
| 221 |
129 |
56705 |
Sprite tile references (tile 6, animatory states 0-119) |
| 222 |
0 |
56832 |
Character buffer for character 222 |
| 222 |
32 |
56864 |
Initialisation parameters for character 222 |
| 222 |
62 |
56894 |
Sprite tile references used by Sam in disguise |
| 222 |
126 |
56958 |
Sprite tile graphic data for Sam in disguise (mask byte 4/8) |
| 222 |
129 |
56961 |
Sprite tile references (tile 7, animatory states 0-119) |
| 223 |
0 |
57088 |
Character buffer for character 223 |
| 223 |
32 |
57120 |
Initialisation parameters for character 223 |
| 223 |
62 |
57150 |
Sprite tile references for Sam in disguise 0 |
| 223 |
80 |
57168 |
Sprite tile graphic data for Sam in disguise (byte pairs 1/8) |
| 223 |
126 |
57214 |
Sprite tile graphic data for Sam in disguise (UDG byte 5/8) |
| 223 |
129 |
57217 |
Sprite tile references (tile 8, animatory states 0-119) |
| 224 |
0 |
57344 |
Character buffer for character 224 |
| 224 |
32 |
57376 |
Initialisation parameters for character 224 |
| 224 |
62 |
57406 |
Sprite tile references for Sam in disguise 1 |
| 224 |
80 |
57424 |
Sprite tile graphic data for Sam in disguise (byte pairs 2/8) |
| 224 |
126 |
57470 |
Sprite tile graphic data for Sam in disguise (mask byte 5/8) |
| 224 |
129 |
57473 |
Sprite tile references (tile 9, animatory states 0-119) |
| 225 |
0 |
57600 |
Character buffer for character 225 |
| 225 |
32 |
57632 |
Initialisation parameters for character 225 |
| 225 |
62 |
57662 |
Sprite tile references for Sam in disguise 2 |
| 225 |
80 |
57680 |
Sprite tile graphic data for Sam in disguise (byte pairs 3/8) |
| 225 |
126 |
57726 |
Sprite tile graphic data for Sam in disguise (UDG byte 6/8) |
| 225 |
129 |
57729 |
Sprite tile references (tile 10, animatory states 0-119) |
| 226 |
0 |
57856 |
Character buffer for character 226 |
| 226 |
32 |
57888 |
Initialisation parameters for character 226 |
| 226 |
62 |
57918 |
Sprite tile references for Sam in disguise 3 |
| 226 |
80 |
57936 |
Sprite tile graphic data for Sam in disguise (byte pairs 4/8) |
| 226 |
126 |
57982 |
Sprite tile graphic data for Sam in disguise (mask byte 6/8) |
| 226 |
129 |
57985 |
Sprite tile references (tile 11, animatory states 0-119) |
| 227 |
0 |
58112 |
Character buffer for character 227 |
| 227 |
32 |
58144 |
Initialisation parameters for character 227 |
| 227 |
62 |
58174 |
Sprite tile references for Sam in disguise 4 |
| 227 |
80 |
58192 |
Sprite tile graphic data for Sam in disguise (byte pairs 5/8) |
| 227 |
126 |
58238 |
Sprite tile graphic data for Sam in disguise (UDG byte 7/8) |
| 227 |
129 |
58241 |
Sprite tile references (tile 12, animatory states 0-119) |
| 228 |
0 |
58368 |
Character buffer for character 228 |
| 228 |
32 |
58400 |
Initialisation parameters for character 228 |
| 228 |
62 |
58430 |
Sprite tile references for Sam in disguise 5 |
| 228 |
80 |
58448 |
Sprite tile graphic data for Sam in disguise (byte pairs 6/8) |
| 228 |
126 |
58494 |
Sprite tile graphic data for Sam in disguise (mask byte 7/8) |
| 228 |
129 |
58497 |
Sprite tile references (tile 13, animatory states 0-119) |
| 229 |
0 |
58624 |
Character buffer for character 229 |
| 229 |
32 |
58656 |
Initialisation parameters for character 229 |
| 229 |
62 |
58686 |
Sprite tile references for Sam in disguise 6 |
| 229 |
80 |
58704 |
Sprite tile graphic data for Sam in disguise (byte pairs 7/8) |
| 229 |
126 |
58750 |
Sprite tile graphic data for Sam in disguise (UDG byte 8/8) |
| 229 |
129 |
58753 |
Sprite tile references (tile 14, animatory states 0-119) |
| 230 |
0 |
58880 |
Character buffer for Sam |
| 230 |
32 |
58912 |
Initialisation parameters for Sam |
| 230 |
62 |
58942 |
Sprite tile references for Sam in disguise 7 |
| 230 |
80 |
58960 |
Sprite tile graphic data for Sam in disguise (byte pairs 8/8) |
| 230 |
126 |
59006 |
Sprite tile graphic data for Sam in disguise (mask byte 8/8) |
| 237 |
0 |
60672 |
Addresses of keypress handling routines |
| 239 |
10 |
61194 |
Region identifier tables |
| 242 |
225 |
62177 |
Key ownership flags |
| 245 |
0 |
62720 |
Fixture locations |
| 251 |
70 |
64326 |
Landing y-coordinates |
| 252 |
244 |
64756 |
Command list: Patrol duty |
| 252 |
252 |
64764 |
Command list: Jail cell duty |
| 253 |
12 |
64780 |
Region definitions used by the gangster on the catwalk |
| 253 |
22 |
64790 |
Command list: Keep guard on the catwalk |
| 253 |
38 |
64806 |
Region definitions used by Al at no. 74 |
| 253 |
48 |
64816 |
Command list: Guard the hook at no. 74 |
| 253 |
68 |
64836 |
Region definitions used by the gangster at no. 19 |
| 253 |
78 |
64846 |
Command list: Keep guard at no. 19 |
| 253 |
100 |
64868 |
Region definitions used by the gangster in game mode 4 |
| 253 |
110 |
64878 |
Command list: Chase Sam for ever |
| 253 |
118 |
64886 |
Command list: Control a banknote |
| 253 |
120 |
64888 |
Command list: Control a banknote (unless Sam's got the hook) |
| 253 |
122 |
64890 |
Command list: Control the sniper |
| 253 |
124 |
64892 |
Region definitions used by the gangster outside the police station |
| 253 |
134 |
64902 |
Command list: Keep guard outside the police station |
| 253 |
150 |
64918 |
Command list: Patrol duty (demo mode) |
| 253 |
160 |
64928 |
Command list: Control the fat man |
| 253 |
172 |
64940 |
Command list: Go to Sam's office |
| 253 |
180 |
64948 |
Command list: No. 31 walkabout |
| 253 |
196 |
64964 |
Command list: No. 15 walkabout |
| 253 |
208 |
64976 |
Command list: Shops walkabout |
| 253 |
223 |
64991 |
Command list: Hotel walkabout |
| 253 |
234 |
65002 |
Command list: No. 15 walkabout |
| 253 |
248 |
65016 |
Command list: No. 74 walkabout |
| 254 |
6 |
65030 |
Command list: Hotel walkabout |
| 254 |
20 |
65044 |
Command list: Apartment building walkabout |
| 254 |
35 |
65059 |
Command list: Front door duty at no. 15 |
| 254 |
52 |
65076 |
Command list: Control Daisy |
| 254 |
73 |
65097 |
Command list: Apartment building walkabout |
| 254 |
88 |
65112 |
Command list: Front door duty at no. 74 |
| 254 |
119 |
65143 |
Command list: Front door duty at no. 31 |
| 254 |
146 |
65170 |
Command list: Control a cat |
| 254 |
148 |
65172 |
Command list: Do nothing |
| 254 |
150 |
65174 |
Command list: Walk up and down for ever |
| 254 |
154 |
65178 |
Command list: Apartment building walkabout |
| 254 |
160 |
65184 |
Command list: Apartment building walkabout |
| 254 |
174 |
65198 |
Initialisation parameters for character group 215 |
| 254 |
204 |
65228 |
Initialisation parameters for character group 216 |
| 254 |
234 |
65258 |
Initialisation parameters for character group 217 |
| 255 |
8 |
65288 |
Initialisation parameters for character group 218 |
| 255 |
38 |
65318 |
Initialisation parameters for character group 219 |
| 255 |
68 |
65348 |
Initialisation parameters for character group 220 |
| 255 |
98 |
65378 |
Initialisation parameters for character group 221 |
| 255 |
128 |
65408 |
Location descriptors (x-coordinate 176) |
| 255 |
152 |
65432 |
Building entrance x-coordinates |
| 255 |
182 |
65462 |
Door locations |
| 255 |
192 |
65472 |
Locations affected by blown fuses |
| 255 |
224 |
65504 |
Game status buffer template |