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Routines |
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Used by the routine at 29361. Returns with the carry flag reset if the policeman starts either chasing Sam, or returning to where he first spotted Sam wearing a disguise that has just become known to the police.
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| 29559 | CALL 29218 | Make the policeman start chasing Sam if appropriate | |||||||
| 29562 | RET NC | Return if the policeman is now chasing Sam | |||||||
| 29563 | LD L,29 | Pick up byte 29 of the policeman's buffer | |||||||
| 29565 | LD A,(HL) | ||||||||
| 29566 | AND A | Was Sam recently spotted by the policeman while wearing a disguise that is unknown to the police? | |||||||
| 29567 | SCF | Return with the carry flag set if not | |||||||
| 29568 | RET Z | ||||||||
| 29569 | DEC (HL) | Decrement the disguise timeout counter in bits 0-4 of byte 29 of the policeman's buffer | |||||||
| 29570 | LD A,(HL) | Pick up the result | |||||||
| 29571 | AND 31 | Has the disguise timeout counter reached 0 (meaning that the disguise should now become known to the police)? | |||||||
| 29573 | SCF | Return with the carry flag set if not | |||||||
| 29574 | RET NZ | ||||||||
| 29575 | JP 29100 | Make the disguise known to the police, and send the policeman back to where he first spotted Sam wearing the disguise | |||||||
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