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Routines |
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| 63281 | CALL 59848 | Update the SRB for the character's current animatory state and location | ||||||||
| 63284 | AND 242 | A=animatory state of the character in phase 1 or 3 of his walking animation | ||||||||
| 63286 | CALL 59861 | Update the character's animatory state and location and update the SRB | ||||||||
| 63289 | LD A,(HL) | A=character's animatory state | ||||||||
| 63290 | AND 112 | Keep only bits 4-6 | ||||||||
| 63292 | CP 16 | 16: Is this character a policeman? | ||||||||
| 63294 | JR NZ,63301 | Jump if not | ||||||||
| 63296 | LD A,128 | Set bit 7 at 32747: Sam is in jail | ||||||||
| 63298 | LD (32747),A | |||||||||
| 63301 | JP 63110 | Make the character stop running and restart the command list | ||||||||
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