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Game status buffer |
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Initialised upon entry to a room by the routine at 35068.
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| 32768 | DEFS 128 | Room layout (used by the routines at 35068 and 36203) | |||||
| 32896 | DEFS 32 | Room name (used by the routine at 35068) | |||||
| 32928 | DEFS 9 | Background tile (used by the routines at 36147, 36288, 36307 and 38430, and also by the unused routine at 37819) | |||||
| 32937 | DEFS 9 | Floor tile (used by the routines at 36147 and 36288) | |||||
| 32946 | DEFS 9 | Wall tile (used by the routines at 36147, 36288, 36307 and 36796) | |||||
| 32955 | DEFS 9 | Nasty tile (used by the routines at 36147, 36288, 36307 and 38430) | |||||
| 32964 | DEFS 9 | Ramp tile (used by the routines at 36147, 36203, 36796 and 38344) | |||||
| 32973 | DEFS 9 | Conveyor tile (used by the routines at 36147, 36203 and 36564) | |||||
| 32982 | DEFS 4 | Conveyor definition (used by the routines at 36564 and 38137) | |||||
| 32986 | DEFS 4 | Ramp definition (used by the routines at 36203, 36796 and 38344) | |||||
| 32990 | DEFB 0 | Border colour (used by the routines at 35068, 35591, 36307, 37310 and 37841) | |||||
| 32991 | DEFS 2 | Unused | |||||
| 32993 | DEFS 8 | Item graphic (used by the routine at 37841) | |||||
| 33001 | DEFB 0 | Room to the left (used by the routine at 38026) | |||||
| 33002 | DEFB 0 | Room to the right (used by the routine at 38046) | |||||
| 33003 | DEFB 0 | Room above (used by the routines at 37310 and 38064) | |||||
| 33004 | DEFB 0 | Room below (used by the routine at 38098) | |||||
| 33005 | DEFS 3 | Unused | |||||
| 33008 | DEFS 16 | Entity specifications (used by the routine at 35068) | |||||
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