| Routines

38545: Print a single character

Used by the routines at 34499 and 38528.
Input
A | ASCII code of the character
DE | Display file address
38545 | LD H,7 | Point HL at the bitmap for the character (in the ROM)
38547 | LD L,A
38548 | SET 7,L
38550 | ADD HL,HL
38551 | ADD HL,HL
38552 | ADD HL,HL
38553 | LD B,8 | There are eight pixel rows in a character bitmap
This entry point is used by the routine at 34762 to draw a triangle UDG on the title screen, and by the routine at 37841 to draw an item in the current room.
38555 | LD A,(HL) | Copy the character bitmap (or triangle UDG, or item graphic) to the screen (or screen buffer)
38556 | LD (DE),A
38557 | INC HL
38558 | INC D
38559 | DJNZ 38555
38561 | RET |