| Address |
Description |
| 20640 |
Clear character buffer 214 |
| 20650 |
POKE table |
| 20665 |
Print a message centred across the entire screen |
| 20706 |
Unused (3 bytes) |
| 20709 |
Populate a row of the screen with machine code |
| 20724 |
Message address table |
| 20896 |
Change a character's name |
| 20956 |
Guide a character onto the catwalk or off it |
| 21152 |
Display the cast of characters and change their names |
| 21237 |
Table of animatory states of the main characters |
| 21408 |
Do essential POKEs before the game starts |
| 21419 |
Make a walking sound effect (yellow border) |
| 21425 |
Clear the screen and request the input method (keyboard, joystick, Int2) |
| 21492 |
Unused (2 bytes) |
| 21494 |
Keypress vector table for Int2 |
| 21664 |
Set the input method, change the characters' names, and start the game |
| 21746 |
Prepare addresses 23808 to 24575 |
| 21920 |
Count down from 9 to 0 |
| 22000 |
'Enter new name' |
| 22176 |
'None/Cursor/Kempston/Int2? (N,C,K or I)' |
| 22216 |
Message 108: '{THE }BULLY' |
| 22223 |
'{THE }CHARACTERS' |
| 22235 |
'Press 'C' to change name' |
| 22260 |
Message 101: '{THE }HEADMASTER' |
| 22265 |
Message 17: 'MASTER' |
| 22432 |
Message 102: '{THE }GEOGRAPHY {MASTER}' |
| 22445 |
Message 103: '{THE }SCIENCE {MASTER}' |
| 22456 |
Message 104: '{THE }HISTORY {MASTER}' |
| 22467 |
Message 105: '{THE }HEADMISTRESS ' |
| 22482 |
Message 106: '{THE }CARETAKER' |
| 22493 |
Message 107: '{THE }TEARAWAY' |
| 22503 |
Message 109: '{THE }SWOT' |
| 22509 |
Message 110: '{THE }HEROINE' |
| 22518 |
Message 111: 'OUR HERO' |
| 33204 |
Start |