![]() |
Data |
| Prev: C849 | Up: Map |
|
See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at C925.
|
||||||||
| C900 | DEFS $20 | |||||||
| C920 | DEFB $D8 | Initial animatory state: 0xD8 (see F5BE) | ||||||
| C921 | DEFB $0F,$11 | Initial location (see F5BE) | ||||||
| C923 | DEFB $20 | Initial flags for byte 0x1D (see F5BE) | ||||||
| C924 | DEFB $30 | Random location table identifier (see 64D7) | ||||||
| Prev: C849 | Up: Map |