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Routines |
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Used by the routine at 7966. Does nothing if the female character is standing on a chair; otherwise makes her jump up or return to the floor.
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| 7998 | LD L,$15 | Bit 0 of byte 0x15 of the character's buffer is set if she's standing on a chair | ||||||||
| 799A | BIT 0,(HL) | |||||||||
| 799C | RET NZ | Return if she is standing on a chair | ||||||||
| 799D | CALL $61B4 | Update the SRB for the character's current animatory state and location | ||||||||
| 79A0 | LD L,$13 | The counter at byte 0x13 is even if the character is in the air, odd if she's got her feet on the floor | ||||||||
| 79A2 | INC D | Down a level | ||||||||
| 79A3 | BIT 0,(HL) | Is this character in the air at the moment? | ||||||||
| 79A5 | JR Z,$79A9 | Jump if so | ||||||||
| 79A7 | DEC D | Up a level | ||||||||
| 79A8 | DEC D | |||||||||
| 79A9 | JP $6130 | Update the character's y-coordinate and update the SRB | ||||||||
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