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Routines |
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Used by the routine at F2E2. Returns with ERIC's animatory state in A if no key was pressed.
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| F6BE | CALL $71BE | Check for keypresses | ||||||
| F6C1 | LD A,($D200) | A=ERIC's animatory state | ||||||
| F6C4 | RET Z | Return if no key was pressed | ||||||
| F6C5 | JP $F6D5 | Otherwise start a new game | ||||||
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