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Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at D025.
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| D000 | DEFS $20 | |||||||
| D020 | DEFB $30 | Initial animatory state: 0x30 (see F5BE) | ||||||
| D021 | DEFB $18,$03 | Initial location (see F5BE) | ||||||
| D023 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||||||
| D024 | DEFB $2C | Random location table identifier (see 64D7) | ||||||
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