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Routines |
| Prev: 6B78 | Up: Map |
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| 6B7D | LD B,$0B | There are 11 little boys | ||||||||
| 6B7F | LD D,$98 | 0x98=little boy no. 1 | ||||||||
| 6B81 | CALL $6B97 | Knock any occupant out of the chair | ||||||||
| 6B84 | RET C | Return if a little boy was knocked out of the chair | ||||||||
| 6B85 | LD B,$03 | There are 3 main kids besides ERIC | ||||||||
| 6B87 | LD D,$A7 | 0xA7=BOY WANDER | ||||||||
| 6B89 | CALL $6B97 | Knock any occupant out of the chair | ||||||||
| 6B8C | LD D,$AC | 0xAC=ERIC | ||||||||
| 6B8E | RET C | Return if a main kid was knocked out of the chair | ||||||||
| 6B8F | INC B | B=1 (just ERIC) | ||||||||
| 6B90 | CALL $6B97 | Knock ERIC out of the chair if he's there | ||||||||
| 6B93 | JR NC,$6BBD | Jump unless ERIC was knocked out of the chair | ||||||||
| 6B95 | RET | |||||||||
| Prev: 6B78 | Up: Map |