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Routines |
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| 79FD | LD DE,($AC61) | Pick up ERIC's coordinates in DE | ||||||
| 7A01 | LD A,($7FFB) | 7FFB holds ERIC's status flags | ||||||
| 7A04 | BIT 2,A | Bit 2 will be set if ERIC is jumping | ||||||
| 7A06 | LD A,E | Get ERIC's y-coordinate in D and x-coordinate in E | ||||||
| 7A07 | LD E,D | |||||||
| 7A08 | LD D,A | |||||||
| 7A09 | RET Z | Return unless ERIC is jumping | ||||||
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This entry point is used by the routine at 6AA7 with ERIC's y-coordinate in A.
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| 7A0A | LD D,$9B | This is the y-coordinate of the top floor | ||||||
| 7A0C | CP $9C | Is ERIC on the top floor? | ||||||
| 7A0E | RET C | Return if so | ||||||
| 7A0F | LD D,$A2 | This is the y-coordinate of the middle floor | ||||||
| 7A11 | CP $A3 | Is ERIC on the middle floor? | ||||||
| 7A13 | RET C | Return if so | ||||||
| 7A14 | LD D,$A9 | This is the y-coordinate of the bottom floor | ||||||
| 7A16 | RET | |||||||
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